Wednesday, July 4, 2012

Pocket Planes Review

by Richard Moss 0Comments

A follow-up to the popular Tiny Tower, NimbleBit's Pocket Planes offers a charming, well-presented take on airline management that kept me hooked for hours, ferrying passengers and cargo from one place to another in planes of varying capacity, range, and speed.

You choose who or what travels on a flight, from a list sorted according to fare, then plot out a route on the map. Everything takes a fair bit of real time, so you'll probably hop in and out of the game several times a day to set new batches of Bitizens off to the skies. Each trip earns you coins, which enable you to expand your airline's global reach with new or upgraded airports, with the number of airports you can own capped by your current level. Sometimes you also get bux, which can be used to buy more planes or parts from the market, upgrade your existing fleet, rush a flight to its destination, or deck out your pilots in swanky new costumes.



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