Showing posts with label Racing. Show all posts
Showing posts with label Racing. Show all posts

Thursday, September 13, 2012

EA Studios Demonstrates Real Racing 3 on iPhone 5

After being teased in recent weeks, EA Studios got a chance to share the stage with Apple at the Yerba Buena Center in San Francisco to demonstrate the new Real Racing 3 on the powerful iPhone 5.

Senior VP of marketing Phil Schiller followed up his introduction of the iPhone 5 by bringing EA Studios executive producer Rob Murray to the stage to show off the company's new Real Racing 3, which offers "full console quality" on Cupertino's A6-powered handset.

Rear-view mirrors have been included in Real Racing 3 for the first time, and the graphics on display appeared richer and more detailed than previous versions.

Real Racing 3 also takes advantage of time-shifted head-to-head driving through Game Center, allowing players to see competitors head of them.

"Real tracks, real cars, real people you can play against anytime you like," Murray explained at the close of the demo.

Real Racing 3 for iOS is expected by the end of 2012, with a Mac version following close behind.

Follow this article’s author, J.R. Bookwalter on Twitter

 

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Monday, August 6, 2012

Friday Recap: Real Racing 3, Evernote for Mac 3.3, Android 4.0 Hits 16 Percent

Hey, the weekend is here! And we wouldn't want you to go away empty-handed, which is why we've rounded up five stories making the rounds that you might have otherwise missed today. So go ahead, kick back with a drink (or two) and bask in the glow of all the tech news for this fine Friday, August 3, 2012!

Video: Firemonkeys Teases Real Racing 3 with YouTube Trailer

Well, not much to say about this except: Awesome! Firemonkeys have teased their upcoming Real Racing 3 with an announcement trailer posted to YouTube this week, and we're oh so happy to share it with you here. The latest in the Real Racing series launched in 2009, the third chapter of the series promises all-new licensed tracks and "a robust lineup of licensed cars from all-new manufacturers." Firemonkeys plans to deliver "a rich, next-gen racing experience with the most beautiful and authentic circuit racing available on mobile devices." So when can you buy it? All they're saying right now is sometime this year

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Tuesday, July 10, 2012

Slingshot Racing Review

by Andrew Hayward 0Comments

Putting a fresh spin on iOS racers, Slingshot Racing ditches traditional steering and gas controls and simply lets you tap the screen to grapple onto nearby pillars and whip around turns. As such, timing and momentum take center stage in these looping, steampunk-themed environments, with a variety of play modes included across distinctive tracks.

In some stages, you'll simply race against the competition, aiming to pass computer-controlled foes while avoiding bunch-ups on turns. Elsewhere, you'll collect a certain number of bolts on a track to complete the stage, outrun a raging monster vehicle that starts behind the pack, or simply aim to set the top time on a location. Plenty of play modes keep things fairly interesting, though you'll see the same tracks pretty often.



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Sunday, March 25, 2012

Reckless Racing 2 Review

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