Tuesday, March 27, 2012

Sifteo Cubes Review

by Ray Aguilera 0Comments Game on with these little bricks of technology

Don’t get me wrong. iOS games are great. But sometimes all the tapping and dragging leaves us wanting some old-school gaming--moving stuff around and actually interacting with physical objects. Sifteo’s cubes bridge that gap, bringing tactile sensations back to digital gaming. The cubes have little color screens on top, but gameplay isn’t all virtual. Onboard accelerometers sense motion, and the cubes also register their positions in relation to each other. You’ll be tilting, flipping, and moving these cubes all over to win.

Setting up the cubes is fairly straight-forward. You need to download the free Siftrunner application, which also has to be running while you play games on your Sifteo cubes. The cubes, which come in a set of three, connect wirelessly with your Mac via a small USB dongle. All the sound comes from your Mac--as well as the controls for starting, stopping, and changing games--so you have to stick close by, although the cubes have a range of about 20 feet.



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